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<rss version="2.0">
<channel>
<title>grassetti's CGPortoflio Gallery</title>
<link>http://grassetti.cgsociety.org/gallery/</link>
<description>grassetti's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>The Invincible Ironman</title>
	<link>http://grassetti.cgsociety.org/gallery/641350</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1213126743_small.jpg"><br><br>Hi all, just finished a new model and i want to share this techinique that i use that i found really intuitive to do inorganic models.<br />
<br />
This model is inspired in the HQ Ironman model. Artwork by Adi Granov (www.adigranov.net)<br />
<br />
I use zbrush for some parts of the model like head, face, ribs, and base model rigged and rendered in 3dsmax, scanline. I tried to keep the same comic look.<br />
Hope u all like it. <br />
<br />
Some other views and shots.<br />
http://www.zbrushcentral.com/zbc/attachment.php?attachmentid=95731<br />
http://www.zbrushcentral.com/zbc/attachment.php?attachmentid=95732<br />
<br />
Other colors<br />
http://www.zbrushcentral.com/zbc/attachment.php?attachmentid=95735]]>
	</description>
	<pubDate>Tue, 10 Jun 2008 19:39:06 +0000</pubDate>
	</item>
	<item>
	<title>The Invincible Ironman -WIP-</title>
	<link>http://grassetti.cgsociety.org/gallery/640707</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1212991634_small.jpg"><br><br>Personal model inspired by the HQ character. Art of Adi Granov (www.adigranov.net). Still wip, so clean. No textures and rig done yet, modeling almost finished. Spent about 2 weeks on it.<br />
<br />
]]>
	</description>
	<pubDate>Mon, 09 Jun 2008 06:05:36 +0000</pubDate>
	</item>
	<item>
	<title>Maternal Heart 01</title>
	<link>http://grassetti.cgsociety.org/gallery/648706</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1214947094_small.jpg"><br><br>Main character that i did for a short named &quot;Maternal Heart&quot; that is being produced at Tribbo Post studio. Have a nice time working on cartoon characters.<br />
high_size<br />
http://img.photobucket.com/albums/v632/gra3d/BOTH01.jpg<br />
<img src="http://img.photobucket.com/albums/v632/gra3d/characters_man02.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 01 Jul 2008 21:18:16 +0000</pubDate>
	</item>
	<item>
	<title>Maternal Heart 02</title>
	<link>http://grassetti.cgsociety.org/gallery/648705</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1214948279_small.jpg"><br><br>This is the second character that i did for a short named &quot;Maternal Heart&quot; that is being produced at Tribbo Post studio.<br />
high_size<br />
http://img.photobucket.com/albums/v632/gra3d/BOTH01.jpg<br />
<img src="http://img.photobucket.com/albums/v632/gra3d/characters_girl02.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 01 Jul 2008 21:16:47 +0000</pubDate>
	</item>
	<item>
	<title>Rhinoman -Speed Sculpting Challenge 002-</title>
	<link>http://grassetti.cgsociety.org/gallery/631573</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1210810944_small.jpg"><br><br>Here is my model for the Threedy Forums Speed Sculpting Challenge 002 - Manimal. Work with the default basemesh for about 4 hours.<br />
http://forums.3dtotal.com/showthread.php?t=58582<br />
http://img.photobucket.com/albums/v632/gra3d/rhino_timelapse.jpg<br />
http://img.photobucket.com/albums/v632/gra3d/Base_mesh.jpg<br />
http://img.photobucket.com/albums/v632/gra3d/Speed_Sculpting_Grassetti_01.jpg<br />
<br />
]]>
	</description>
	<pubDate>Thu, 15 May 2008 00:22:28 +0000</pubDate>
	</item>
	<item>
	<title>Gangsta Chimp -Speedmodel-</title>
	<link>http://grassetti.cgsociety.org/gallery/633264</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1211211430_small.jpg"><br><br>Another speedmodel, this is an old one. Took me about 3 hours.]]>
	</description>
	<pubDate>Mon, 19 May 2008 15:37:13 +0000</pubDate>
	</item>
	<item>
	<title>Cute girl</title>
	<link>http://grassetti.cgsociety.org/gallery/624069</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1211068523_small.jpg"><br><br>A long time without do any Cartoon character decided to do something for Uplift Universe. Just wip, ill try to do something more with it.<br />
Done it in 2 days using a low base in max, details and retopology in zbrush.<br />
<br />
<img src="http://img.photobucket.com/albums/v632/gra3d/girl_render_portfolio_small.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Wed, 23 Apr 2008 00:28:13 +0000</pubDate>
	</item>
	<item>
	<title>Shark</title>
	<link>http://grassetti.cgsociety.org/gallery/633260</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1211211621_small.jpg"><br><br>Shark model closeups<br />
high - http://img.photobucket.com/albums/v632/gra3d/Shark_Shaded.jpg<br />
<img src="http://img.photobucket.com/albums/v632/gra3d/shark_close03.jpg" border="0" alt="" /><br />
<img src="http://img.photobucket.com/albums/v632/gra3d/shark_01.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Mon, 19 May 2008 15:25:51 +0000</pubDate>
	</item>
	<item>
	<title>Shark -Views-</title>
	<link>http://grassetti.cgsociety.org/gallery/609767</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1211210581_small.jpg"><br><br>Inspired in a concept by Laurel D. Austin (http://ldaustinart.com). <br />
<br />
Zbrush Preview<br />
<br />
<img src="http://img.photobucket.com/albums/v632/gra3d/shark_views_zbrush.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 18 Mar 2008 02:32:54 +0000</pubDate>
	</item>
	<item>
	<title>Shark -Normal Mapped-</title>
	<link>http://grassetti.cgsociety.org/gallery/609768</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1206937797_small.jpg"><br><br>This is a work in progress model that i did in a few days in my freetime at work. Inspired in a concept by Laurel D. Austin (http://ldaustinart.com).<br />
<br />
(Viewport)]]>
	</description>
	<pubDate>Tue, 18 Mar 2008 02:35:34 +0000</pubDate>
	</item>
	<item>
	<title>Dr. Robert Bruce Banner -WIP-</title>
	<link>http://grassetti.cgsociety.org/gallery/628506</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1210040022_small.jpg"><br><br>This is a model that im doing for a project. Still wip, updates soon.<br />
www.blacksmith-art.blogspot.com]]>
	</description>
	<pubDate>Tue, 06 May 2008 02:11:26 +0000</pubDate>
	</item>
	<item>
	<title>Wolverine Timelapse</title>
	<link>http://grassetti.cgsociety.org/gallery/615465</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1211209833_small.jpg"><br><br>Make a fast model to show some process of my modeling in zbrush.<br />
(Complete video)<br />
http://pixologic01.com/zbc/grassetti.mov<br />
<br />
<br />
]]>
	</description>
	<pubDate>Mon, 31 Mar 2008 18:57:38 +0000</pubDate>
	</item>
	<item>
	<title>Speedmodel</title>
	<link>http://grassetti.cgsociety.org/gallery/598922</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1203639101_small.jpg"><br><br>This is a speed model done for study, about 5 hours. Concept by warhammer online gallery (http://www.warhammeronline.com/english/media/conceptArt/full/WAR_CA_00806_05.jpg)<br />
Zbrush material by Arran J Lewis.]]>
	</description>
	<pubDate>Fri, 22 Feb 2008 00:09:31 +0000</pubDate>
	</item>
	<item>
	<title>Polyphemus Project</title>
	<link>http://grassetti.cgsociety.org/gallery/623880</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1208883662_small.jpg"><br><br>(Low) http://www.prezoto.net/cyclop/Cyclop_low.mov<br />
(High) http://www.prezoto.net/cyclop/Cyclop.mov<br />
www.prezoto.net/cyclop/MakingOf.mov<br />
<br />
Audio file is from the movie &quot;Three O´Clock High&quot;<br />
<br />
Modeling: Rafael Grassetti<br />
Rigging: Ehsan Kiani<br />
Animation: Gabriel Prezoto<br />
Texturing and Rendering: Carlos Florencio<br />
<br />
www.blacksmith-art.blogspot.com]]>
	</description>
	<pubDate>Tue, 22 Apr 2008 17:01:06 +0000</pubDate>
	</item>
	<item>
	<title>Polyphemus -WIP-</title>
	<link>http://grassetti.cgsociety.org/gallery/596666</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1203262193_small.jpg"><br><br>This is a work in progress cyclop model that im doing for a friend study facial shapes.]]>
	</description>
	<pubDate>Sun, 17 Feb 2008 15:29:55 +0000</pubDate>
	</item>
	<item>
	<title>Spider-Man -WIP-</title>
	<link>http://grassetti.cgsociety.org/gallery/593994</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1211947303_small.jpg"><br><br>Thats a classic spider-man model that im doing to study animation, done in zbrush  in 4 days, base mash in max.]]>
	</description>
	<pubDate>Sun, 10 Feb 2008 17:07:34 +0000</pubDate>
	</item>
	<item>
	<title>Spider-Man Views</title>
	<link>http://grassetti.cgsociety.org/gallery/593996</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1211947214_small.jpg"><br><br>Thats a classic spider-man model that im doing to study animation, done in zbrush  in 4 days, base mash in max.]]>
	</description>
	<pubDate>Sun, 10 Feb 2008 17:08:06 +0000</pubDate>
	</item>
	<item>
	<title>Ajidehak views -WIP-</title>
	<link>http://grassetti.cgsociety.org/gallery/588938</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1201488291_small.jpg"><br><br>This is a work in progress personal study, my first lowpoly model. The concept is a art from Soheil Danesh (http://danesh.cgsociety.org/gallery/544169).<br />
<br />
The character is Ajidehak( Zahhak) the King of Persia(Iran) that devil kissed his shoulders and 2 snakes grown from where the Devil kissed! the snakes fed by young men's brain, so so many young boys and men must be sacrificed ,So the snakes would be still and asleep.<br />
<br />
Modeled in max and detailed in zbrush, textures all hand painted.<br />
<br />
<img src="http://img.photobucket.com/albums/v632/gra3d/persian_lowpoly.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Sun, 27 Jan 2008 20:21:43 +0000</pubDate>
	</item>
	<item>
	<title>Holy water -Sketchbook- </title>
	<link>http://grassetti.cgsociety.org/gallery/568650</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1203649752_small.jpg"><br><br>Work in progress vampire model.]]>
	</description>
	<pubDate>Mon, 03 Dec 2007 22:39:23 +0000</pubDate>
	</item>
	<item>
	<title>Holy water -Views-</title>
	<link>http://grassetti.cgsociety.org/gallery/628504</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1210039489_small.jpg"><br><br>More views of the vampire model]]>
	</description>
	<pubDate>Tue, 06 May 2008 02:04:54 +0000</pubDate>
	</item>
	<item>
	<title>Daredevil -Sketchbook-</title>
	<link>http://grassetti.cgsociety.org/gallery/590366</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1201751294_small.jpg"><br><br>That´s a old model done in zbrush.<br />
Someday ill work more and finish it! Have a lot of things to fix!]]>
	</description>
	<pubDate>Thu, 31 Jan 2008 03:29:39 +0000</pubDate>
	</item>
	<item>
	<title>Gorge02 -WIP-</title>
	<link>http://grassetti.cgsociety.org/gallery/586438</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1210563192_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 21 Jan 2008 04:26:19 +0000</pubDate>
	</item>
	<item>
	<title>Gorge -WIP-</title>
	<link>http://grassetti.cgsociety.org/gallery/584198</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1200365576_small.jpg"><br><br>This is a work in progress marine model inspired by the Unreal Championship II concept art of Epic Games (James Hawkins). Still a lot of things to fix.]]>
	</description>
	<pubDate>Tue, 15 Jan 2008 02:47:58 +0000</pubDate>
	</item>
	<item>
	<title>Brazilian -Sketchbook-</title>
	<link>http://grassetti.cgsociety.org/gallery/583739</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1213837448_small.jpg"><br><br>Fast study of a woman body.]]>
	</description>
	<pubDate>Sun, 13 Jan 2008 22:24:27 +0000</pubDate>
	</item>
	<item>
	<title>Executioner -Sketchbook-</title>
	<link>http://grassetti.cgsociety.org/gallery/576147</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1203656822_small.jpg"><br><br>Speed modeling of a character.<br />
Inspired in a sculpture by William Paquet.<br />
(Material by Fabian Fricke)<br />
Concept by Frank Frezettas]]>
	</description>
	<pubDate>Sun, 23 Dec 2007 18:38:18 +0000</pubDate>
	</item>
	<item>
	<title>Edmond Honda -Sketchbook-</title>
	<link>http://grassetti.cgsociety.org/gallery/583534</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1211577680_small.jpg"><br><br>My fast version of E-Honda, one of my favorites characters of Street Fighter.]]>
	</description>
	<pubDate>Sun, 13 Jan 2008 04:51:30 +0000</pubDate>
	</item>
	<item>
	<title>E-Honda (Shaded)</title>
	<link>http://grassetti.cgsociety.org/gallery/586436</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1200889301_small.jpg"><br><br>(Material by Fabian Fricke)]]>
	</description>
	<pubDate>Mon, 21 Jan 2008 04:17:37 +0000</pubDate>
	</item>
	<item>
	<title>Disturbed -Sketchbook-</title>
	<link>http://grassetti.cgsociety.org/gallery/577578</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1211210404_small.jpg"><br><br>Model inspired in a sketch by Björn Hurri. (http://www.bjornhurri.com)<br />
Just having fun with zbrush, done in about 4 days.<br />
]]>
	</description>
	<pubDate>Fri, 28 Dec 2007 22:04:34 +0000</pubDate>
	</item>
	<item>
	<title>Disturbed (Views) -Sketchbook-</title>
	<link>http://grassetti.cgsociety.org/gallery/577575</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1199359255_small.jpg"><br><br>]]>
	</description>
	<pubDate>Fri, 28 Dec 2007 22:02:43 +0000</pubDate>
	</item>
	<item>
	<title>Velociraptor -Sketchbook- </title>
	<link>http://grassetti.cgsociety.org/gallery/574950</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1211066617_small.jpg"><br><br>Another study, a Raptor Speed model using a very low base.]]>
	</description>
	<pubDate>Thu, 20 Dec 2007 03:53:07 +0000</pubDate>
	</item>
	<item>
	<title>Magneto -Sketchbook-</title>
	<link>http://grassetti.cgsociety.org/gallery/633257</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1211211542_small.jpg"><br><br>One of my favorite x-man characters, speed modeling using a low base mesh. A lot to fix.]]>
	</description>
	<pubDate>Mon, 19 May 2008 15:18:33 +0000</pubDate>
	</item>
	<item>
	<title>Head study -Sketchbook- </title>
	<link>http://grassetti.cgsociety.org/gallery/573758</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1211068103_small.jpg"><br><br>Study of a head helping a friend with zbrush, decided to make some fast expressions.]]>
	</description>
	<pubDate>Sun, 16 Dec 2007 21:00:36 +0000</pubDate>
	</item>
	<item>
	<title>Forest Warrior (Shaded)</title>
	<link>http://grassetti.cgsociety.org/gallery/563900</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1200716398_small.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 21 Nov 2007 02:14:50 +0000</pubDate>
	</item>
	<item>
	<title>Forest Warrior</title>
	<link>http://grassetti.cgsociety.org/gallery/622309</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1212678780_small.jpg"><br><br>That´s my second character. Created for portfolio and study inspired in a concept by Wen-M for animarpg (http://wen-m.deviantart.com/art/Anima-Forest-warrior-43562485).<br />
Modeling and Rendering in Max (Mental Ray), details and texture in zbrush. Finished it long time ago but decided to put it into cgsociety gallery.]]>
	</description>
	<pubDate>Fri, 18 Apr 2008 01:11:03 +0000</pubDate>
	</item>
	<item>
	<title>Hunter</title>
	<link>http://grassetti.cgsociety.org/gallery/558205</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/258632/258632_1210313767_small.jpg"><br><br>This is a personal study. My first finished model. The Concept is from Warhammer Online Gallery, i'm a fan of the Warhammer Art. The base mesh is modeled in Max, detailed in and textured in Photoshop and Zbrush, rendered in Scanline.]]>
	</description>
	<pubDate>Tue, 06 Nov 2007 02:53:56 +0000</pubDate>
	</item>
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