Rafael Grassetti grassetti Character artist Location: Sao Paulo, Brazil Language(s):
English, Portuguese Member Since: December 2006 Last Updated: 4 September 2010 Portfolio Views: 1082840 Chosen as Favorite: 1662
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Personal model inspired on the Mass Effect Universe..
I made an initial sketch in zbrush and used as a guide to build the model in 3dsmax, unrwaped it in 3dsmax and added details in zbrush. After that i made textures in photoshop and posed and rendered it in 3dsmax, vray.
Hope you like it! Ill post breakdowns on my website..